Making Headway on First Track for the Game

My first finished track for the background music in the VR experience is the one I mentioned in one of my earlier blogs about our first crit. Unfortunately, due to not being able to access my laptop before the the session I hadn’t been able to upload it to the google drive for feedback, however I have now finished it.

This track was primarily based off a session I booked for myself at the synthesis workbench at LCC, and started off as a repeating sequence on the Make Noise 0 Coast synth:

A section of the sequence

I recorded the sequence playing for about 3 minutes whilst gradually adjusting the controls on the synth, adding and taking away elements of the percussiveness that make up the sound.

I then placed the London Atmos 2 patch from Native Instruments on top of the sequence to provide some ambience, and added some distortion on top.

Sequence with ambience on top

This was about as far as I got before the first crits.

When I came back to the piece later on, I decided to keep it mostly the same throughout. There are a couple of reasons for this:

  1. I want to keep the tracks fairly minimal – this is so they don’t overpower the other aspects of the game
  2. It’s best if they are simple so they can be looped easily, as you don’t know how long a player will stay on a certain part of the experience

The only other element I added was an occasional piece of guitar feedback that comes in and out of the piece:

This sort of gives a sound reminiscent of radio static, which I feel reflects the mood of confusion and overwhelm that is going to be a part of the experience.

I used a lot of fuzz for this sound

Now the piece is finished, I am happy with it. Obviously, this is only the first and I aim to make more for the game, but I think the use of low, repetitive synths with a clicky-percussive noise gives off an anxious feeling which is what I wanted to get across from my sonic contributions to the piece, as it represents a lot of my feelings towards university – being neurodiverse I can often feel very overwhelmed, anxious and stressed about my work. For my next piece I will try to make something that contrasts this.

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